Saturday, April 09, 2022

Grand Mafia Strategy



Rules

City Rules

This can be found in: Event Centre -> Governor's War Season 2 -> Battle for The City Hall -> City Announcement -> Check Announcement


Mansions

Level 17 - Get Babe #3 Julia


Campaign 

Normal vs Elite - both have 7 stages.

Each Normal stage has to be completed first, then only the Elite stage can go to the same level of stages.


Elite #5-12 - Bubba - Need Sparrow, Vinny, Mike, Nurse Doxxy, Nioh

Elite #7-12 - Anonymous - Need Sparrow, Big Shot, Bubba, Lok, Nurse Doxxy


Defense

Wall 

This is one of the keys to defense against attackers. The higher the level, the better.
In general, go to Investment Center to upgrade various wall defence items.
Within the Wall, the Traps also need to be upgraded.
Enforcers can be selected as Defensive Enforcers within the Wall. Some Enforces are better than others, e.g. Sparrow, @nonymous, Tony, etc.
Radar - built this structure to ensure you get notified when others are attacking you.
Enforcers should return home (from Robbing or other activities), once you know (from the Radar notification) that you are under attack.

Safehouse

Keep Enforcers and Associates in Safehouse if Turf is under attack.

Police Raids

Enforcer - choose the one that is under the Wall category, e.g. Tony or El Cortardo. 
Gear up the Enforcer - maximise the biker gear.
Jewels - biker attack and biker defence, wall defence and trap attack
Crew Defense buff - enable this under the Combat buffs
Specialties - normal or Governor - should be all Biker and Crew Def/HP


Reinforce vs Station

Station - will be based on our stats. We can also station our Underboss on the other Turf, but if the battle is lost, then we will lose the UB too.
Reinforce - based on the stats of the other player.

Construction

Workshop

Workshop has links to Set, Armory, Jewels
Materials needed for workshop items can be obtained from Kingpins. Click on Item -> Upgrade -> Select Missing Material -> Method of obtaining


Robbery

Clothing to increase speed: electric gun, builder's shirt/boots, investor's trouser/dagger
Clothing to increase load: investor's trouser/pistol, builder's shirt/shoes/shovel 


Items

Where to acquire the items that we need?
Go to Faction Shop -> Faction Shop to buy with coins.
Go to Faction Shop -> Broker to buy with gold.

The items are categorised in:
Premium: Direct/Random Relocator




Kingpins

Experience
DMG      L1 L2         L3         L4
1        819 1431 2304 3973
2       1638 2862 4608 7946
3       2457 4293 6912 11919
4      3276 5724 9216 15892
5      4095 7155 11520 19865
Governor's War Specialties
DMG L1  L2         L3         L4
1        492  858         1382 2383
2        984  1716 2764 4766
3        1476  2574 4146 7149
4        1968  3432 5528 9532
5        2460  4290 6910 11915

Please excuse the numbers above if the format is jumbled up. The first column is the DMG levels reading downwards. Across the columns are the 4 different levels.
The Levels L1-L4 are the levels of the Kingpins
The DMG is in the game, where if we have enough Energy, we can hit a L1 Kingpin with DMGx2 or DMGx3 etc.

The main question the table above tries to answer is: Should I hit on a L4 OR using the similar energy to hit a L1 by using DMGx4?

The answer from the table is hitting a L1 with DMGx2 or DMGx3 is better than hitting a single (DMGx1) L2 or L3. However, if you can hit L4, then it is better to hit 1 L4 Kingpin (Exp=3973) than hitting an L1 Kingpin using DMGx4 (Exp=3276). 


Governor's War

Events Sequence

Day1 : Robbery
Day2 : Street Sweep / Police Station
Day3 : Increase Influence
Day4 : Speed Ups
Day5 : Kill Event


Battle

L5 Police Station - Bruiser Square
T3: Bruisers 1.140m Hitmen 1.169m Bikers 0.588m Cars 0.151m
Our Side: Hitman Square  UB: Bruiser Mike. Call for Bruisers.  
T3: Bruisers 1  Hitmen 1  Bikers Max Cars 0